Avid tinkerer, thinker-er, and dreamer-er-er ❈


Designer based in Philadelphia
My work is constantly bouncing between creative direction, UX, and experimental design. After studying Architecture and Human-Computer Interaction at Carnegie Mellon, I create systems, devices, and ideas to help artists tell stories. Some of which include immersive experiences, interactive wearables, architectural interventions, and more.
I use my work to connect with LGBTQ+ and diverse technologists who help make the world better.
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Over 5 years as a creative designer
cARNEGIE mELLON uNIVERSITY
While studying architecture and human-computer interaction, I curated the School of Architecture’s identity by facilitating public programs, lectures, workshops, discussions, and social media presence.
Shortly after, I worked as an adjunct instructor, teaching digital media, 3D modeling, and hybrid-analog workflows for architecture students.
iNFOSYS
To understand the future of post-pandemic workspaces, I collaborated with 30+ startups internationally as a strategic design consultant to summarize trends, analyze their cost benefits, and apply them to company growth strategies.
bALLINGER
With prior experience as an architectural intern for the firm, I returned to Ballinger to bolster their marketing resources with UX design principles.
As a Marketing Coordinator, I work to automate work acquisition, produce photography and video assets, and optimize communication channels with a unified brand identity.
Freelance
Working with clients such as the Peter Coffin Studio and HBO tech-personality, Estefannie, I designed, created, and coded various interactive installations centered on play, self-defense, and art.
Beyond creative builds, I work as a producer to help artists create content. Previous work includes short-form videos amassing
3.3M+ views.