Avid tinkerer, thinker-er, and dreamer-er-er ❈


Designing Intuition
My work spans UX, product strategy, and experimental design, translating ideas into tools and systems that empower teams and end-users. After studying Architecture and Human-Computer Interaction at Carnegie Mellon, I’ve designed collaborative platforms, interactive experiences, and connected devices that simplify workflows and enhance productivity.
I’m passionate about inclusive design, creating solutions that support diverse users across industries and enable people to do their best work.
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Over 5 years as a creative designer
cARNEGIE mELLON uNIVERSITY
While studying architecture and human-computer interaction, I curated the School of Architecture’s identity by facilitating public programs, lectures, workshops, discussions, and social media presence.
Shortly after, I worked as an adjunct instructor, teaching digital media, 3D modeling, and hybrid-analog workflows for architecture students.
iNFOSYS
To understand the future of post-pandemic workspaces, I collaborated with 30+ startups internationally as a strategic design consultant—analyzing trends, uncovering user and business needs, and designing solutions that enhanced workflow, collaboration, and organizational performance.
bALLINGER
With prior experience as an architectural intern for the firm, I returned to Ballinger to bolster their marketing resources with UX design principles.
As a Marketing Coordinator, I work to automate work acquisition, produce photography and video assets, and optimize communication channels with a unified brand identity.
Freelance
Working with clients such as the Peter Coffin Studio and HBO tech-personality, Estefannie, I designed, created, and coded various interactive installations centered on play, self-defense, and art.
Beyond creative builds, I work as a producer to help artists create content. Previous work includes short-form videos amassing
3.3M+ views.