ParticA

Modeled in Grasshopper, implemented in Unity, designed for VR.

May 2021
UX Designer, Creative Director
About

ParticA is in response to the pandemic. As we long for exploration, this game provides unique spatial experiences and satisfies our desire for reunion. The spatial qualities of each level are increasingly isolating, mirroring the horrific interpersonal conditions caused by COVID-19. The goal of the game is to navigate a complex maze to locate your friend. As you get closer, your character will glow and shift textures. Scan the QR codes with a phone to step into the world.

With
Eli King, Jules Przybylska
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